

ProRes RAW was introduced at NAB last year and uses the same rich underlying technology as existing ProRes codecs, offering powerful performance with all the benefits of pristine image quality along with the ease of use that ProRes has brought to conventional video. We naturally wanted to provide native support as soon as possible.” “Apple ProRes RAW is a powerful, very high quality, standardised way of handling raw camera outputs that is ideal for highdynamic-range (HDR) content creation, and controlling the colour from set to post is extremely important to production and post pipelines. “Our philosophy has always been to provide the tools that our users need,” said Wolfgang Lempp, CEO at FilmLight.

The high-quality ProRes RAW image format is now available on cameras from a wide range of vendors, including Canon, Panasonic and Nikon via Atomos recorders, and directly on the DJI Inspire 2 with a Zenmuse X7 camera. This is one of the first full implementations of the ProRes RAW format from a world-leading professional colour grading application. Scintilla's Guide - Additional information.The latest version of the core Baselight software, version 5.2, and Daylight now support native access to the ProRes RAW format.If true, it will show an edge mask useful for adjusting depth, blurlevel.ĪWarpSharp(depth=16.0, blurlevel=2, thresh=0.5, cm=3, bm=2, show=false) This wiki documentation has been revised and it's correct. Note: Default in the included documentation is wrong. 2 : enables chroma independent warping & bump map.1 : enables chroma warping with luma bump map (recommended).If you tweak this setting, keep in mind it will enhance inequality of warping between edges. The default value (0.5) is recommended for maximum quality. If you find that the warping is distorting certain shapes too much, try lowering this parameter first. Higher blurlevel values are slower, but can give a big boost to the warp sharpening. It directly affects how thin your lines will end up. Syntax and Parameters aWarpSharp ( clip, float "depth", int "blurlevel", float "thresh", int "cm", int "bm", bool "show")ĭepth determines the amount of warping. Using BorderMirror to pad the input before using aWarpSharp.Note: aWarpsharp is considered deprecated, aWarpSharp2 is highly recommended as a drop-in replacement.ĪWarpSharp is known to cause some color artifacts around the edges, read the following threads for more information. The code is fully ISSE optimized with high accuracy. "original" meaning the algorithm used differs on several points to other warp sharpening filters. aWarpSharp implements high-quality original warp sharpening.
